IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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log_severity.hxx File Reference
#include <ice/base.hxx>

Go to the source code of this file.

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.

Enumerations

enum class  ice::LogSeverity : ice::u32 {
  ice::Critical = 0x1 , ice::Retail , ice::Error , ice::Warning ,
  ice::Info , ice::Verbose , ice::Debug , ice::None = 0x0 ,
  ice::All = 0xffff'ffff
}

Variables

static constexpr LogSeverity ice::lowest_compiled_log_severity