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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/i18n_string.hxx>#include <ice/log_formatters.hxx>#include <ice/log_severity.hxx>#include <ice/log_tag.hxx>#include <ice/profiler.hxx>Go to the source code of this file.
Classes | |
| struct | ice::detail::LogLocation |
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
| namespace | ice::detail |
Macros | |
| #define | ICE_LOG(severity, tag, format, ...) |
| #define | ICE_LOG_IF(enable_condition, severity, tag, format, ...) |
| #define | IPT_LOG(severity, tag, format, ...) |
| #define | IPT_ZONE_LOG(severity, tag, format, ...) |
Functions | |
| void | ice::detail::log (ice::LogSeverity severity, ice::LogTag tag, ice::String message, fmt::format_args args, ice::detail::LogLocation location) noexcept |
| void | ice::detail::log (ice::LogSeverity severity, ice::LogTag tag, ice::I18NString message, fmt::format_args args, ice::detail::LogLocation location) noexcept |
| constexpr auto | ice::detail::log_make_args () noexcept |
| template<typename... Args> | |
| constexpr auto | ice::detail::log_make_args (Args &&... args) noexcept |
| #define ICE_LOG | ( | severity, | |
| tag, | |||
| format, | |||
| ... ) |
| #define ICE_LOG_IF | ( | enable_condition, | |
| severity, | |||
| tag, | |||
| format, | |||
| ... ) |
| #define IPT_LOG | ( | severity, | |
| tag, | |||
| format, | |||
| ... ) |
| #define IPT_ZONE_LOG | ( | severity, | |
| tag, | |||
| format, | |||
| ... ) |