IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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heap_string.hxx File Reference

Go to the source code of this file.

Classes

struct  ice::HeapString< CharT >
struct  fmt::formatter< ice::HeapString< CharType > >

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.

Functions

constexpr auto ice::hash (ice::HeapString<> const &value) noexcept -> ice::u64