IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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config.hxx File Reference
#include <ice/types.hxx>
#include <string_view>

Go to the source code of this file.

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.
namespace  ice::build

Enumerations

enum class  ice::build::Configuration : ice::u8 { ice::build::Debug , ice::build::Develop , ice::build::Profile , ice::build::Release }

Functions

constexpr auto ice::build::to_string (Configuration type) noexcept -> std::string_view