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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/base.hxx>Go to the source code of this file.
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
Enumerations | |
| enum class | ice::ColorSpace : ice::u8 { ice::SRGB } |
| enum class | ice::ColorFormat : ice::u8 { ice::OkLCH , ice::OkLAB , ice::LinearRGB , ice::StandardRGB , ice::OkLCHu8 , ice::LinearRGBu8 } |