IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::detail::RefCounted Member List

This is the complete list of members for ice::detail::RefCounted, including all inherited members.

allocator() const noexcept -> ice::Allocator &ice::detail::RefCountedinline
rc_add(this auto &self, RCPassKey const &pass_key) noexceptice::detail::RefCountedinline
rc_claim(this auto &self, RCPassKey const &pass_key) noexceptice::detail::RefCountedinline
rc_delete_extracted() noexceptice::detail::RefCounted
rc_extract(this auto &self, RCPassKey const &pass_key) noexceptice::detail::RefCountedinline
rc_stats(RCPassKey const &pass_key) const noexcept -> ice::RefCountStatsice::detail::RefCounted
rc_sub(RCPassKey const &pass_key) noexceptice::detail::RefCounted
rc_unclaimed(RCPassKey const &pass_key) const noexceptice::detail::RefCounted
RefCounted(ice::Allocator &alloc) noexceptice::detail::RefCounted
~RefCounted() noexceptice::detail::RefCountedvirtual