IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::Expected< Value, ErrorType > Member List

This is the complete list of members for ice::Expected< Value, ErrorType >, including all inherited members.

_errorice::Expected< Value, ErrorType >
_valueice::Expected< Value, ErrorType >
error() const noexcept -> ErrorTypeice::Expected< Value, ErrorType >inline
Expected() noexceptice::Expected< Value, ErrorType >inline
Expected(ErrorType error) noexceptice::Expected< Value, ErrorType >inline
Expected(OtherValue &&value) noexceptice::Expected< Value, ErrorType >inline
Expected(Expected &&other) noexceptice::Expected< Value, ErrorType >inline
failed() const noexceptice::Expected< Value, ErrorType >inline
operator bool() const noexceptice::Expected< Value, ErrorType >inlineexplicit
operator Value &() &noexceptice::Expected< Value, ErrorType >inline
operator Value &&() &&noexceptice::Expected< Value, ErrorType >inline
operator=(OtherValue &&value) noexcept -> Expected &ice::Expected< Value, ErrorType >inline
operator=(ErrorType error) noexcept -> Expected &ice::Expected< Value, ErrorType >inline
operator=(Expected &&other) noexcept -> Expected &ice::Expected< Value, ErrorType >inline
operator==(ErrorType error) const noexceptice::Expected< Value, ErrorType >inline
succeeded() const noexceptice::Expected< Value, ErrorType >inline
valid() const noexceptice::Expected< Value, ErrorType >inline
value(this Self &&self) noexcept -> auto &&ice::Expected< Value, ErrorType >inline
~Expected() noexceptice::Expected< Value, ErrorType >inline