IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::AllocatorDebugInfo Member List

This is the complete list of members for ice::AllocatorDebugInfo, including all inherited members.

_alloc_countice::AllocatorDebugInfoprotected
_alloc_total_countice::AllocatorDebugInfoprotected
_childrenice::AllocatorDebugInfoprotected
_internalice::AllocatorDebugInfoprotected
_nameice::AllocatorDebugInfoprotected
_next_siblingice::AllocatorDebugInfoprotected
_parentice::AllocatorDebugInfoprotected
_prev_siblingice::AllocatorDebugInfoprotected
_source_locationice::AllocatorDebugInfoprotected
allocation_count() const noexcept -> ice::u32ice::AllocatorDebugInfoinline
allocation_size_inuse() const noexcept -> ice::usizeice::AllocatorDebugInfo
allocation_size_watermark() const noexcept -> ice::usizeice::AllocatorDebugInfo
allocation_total_count() const noexcept -> ice::u32ice::AllocatorDebugInfoinline
AllocatorDebugInfo(std::source_location src_loc, std::string_view name) noexceptice::AllocatorDebugInfo
AllocatorDebugInfo(std::source_location const &src_loc, std::string_view name, ice::AllocatorDebugInfo &parent) noexceptice::AllocatorDebugInfo
child_allocator() const noexcept -> ice::AllocatorDebugInfo const *ice::AllocatorDebugInfo
dbg_count_add() noexceptice::AllocatorDebugInfoprotected
dbg_count_sub() noexceptice::AllocatorDebugInfoprotected
location() const noexcept -> std::source_locationice::AllocatorDebugInfoinline
name() const noexcept -> std::string_viewice::AllocatorDebugInfoinline
next_sibling() const noexcept -> ice::AllocatorDebugInfo const *ice::AllocatorDebugInfo
parent_allocator() const noexcept -> ice::AllocatorDebugInfo const *ice::AllocatorDebugInfo
remove_child(ice::AllocatorDebugInfo *child_allocator) noexceptice::AllocatorDebugInfo
track_child(ice::AllocatorDebugInfo *child_allocator) noexceptice::AllocatorDebugInfo
~AllocatorDebugInfo() noexceptice::AllocatorDebugInfovirtual