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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/log.hxx>Go to the source code of this file.
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
| namespace | ice::detail |
Macros | |
| #define | ICE_ASSERT(condition, message, ...) |
Functions | |
| void | ice::detail::assert (ice::String condition, ice::String message, fmt::format_args args, ice::detail::LogLocation location) noexcept |
| void | ice::detail::terminate () noexcept |
| #define ICE_ASSERT | ( | condition, | |
| message, | |||
| ... ) |